Enum rustc_typeck::hir::VariantData
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[src]
pub enum VariantData {
Struct(P<[StructField]>, u32),
Tuple(P<[StructField]>, u32),
Unit(u32),
}rustc_private)Fields and Ids of enum variants and structs
For enum variants: NodeId represents both an Id of the variant itself (relevant for all
variant kinds) and an Id of the variant's constructor (not relevant for Struct-variants).
One shared Id can be successfully used for these two purposes.
Id of the whole enum lives in Item.
For structs: NodeId represents an Id of the structure's constructor, so it is not actually
used for Struct-structs (but still presents). Structures don't have an analogue of "Id of
the variant itself" from enum variants.
Id of the whole struct lives in Item.
Variants
Struct(P<[StructField]>, u32)rustc_private)Tuple(P<[StructField]>, u32)rustc_private)Unit(u32)rustc_private)Methods
impl VariantData
fn fields(&self) -> &[StructField]
fn id(&self) -> u32
fn is_struct(&self) -> bool
fn is_tuple(&self) -> bool
fn is_unit(&self) -> bool
Trait Implementations
Derived Implementations
impl Debug for VariantData
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl Hash for VariantData
fn hash<__H>(&self, __arg_0: &mut __H) where __H: Hasher
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher1.3.0
Feeds a slice of this type into the state provided.
impl Decodable for VariantData
fn decode<__D>(__arg_0: &mut __D) -> Result<VariantData, __D::Error> where __D: Decoder
impl Encodable for VariantData
impl Eq for VariantData
impl PartialEq<VariantData> for VariantData
fn eq(&self, __arg_0: &VariantData) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &VariantData) -> bool
This method tests for !=.
impl Clone for VariantData
fn clone(&self) -> VariantData
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more