Struct rustc::cfg::graphviz::LabelledCFG
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pub struct LabelledCFG<'a, 'ast: 'a> { pub ast_map: &'a Map<'ast>, pub cfg: &'a CFG, pub name: String, pub labelled_edges: bool, }
rustc_private
)Fields
ast_map: &'a Map<'ast>
rustc_private
)cfg: &'a CFG
rustc_private
)name: String
rustc_private
)labelled_edges: bool
rustc_private
)labelled_edges
controls whether we emit labels on the edges
Trait Implementations
impl<'a, 'ast> Labeller<'a> for LabelledCFG<'a, 'ast>
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type Node = Node<'a>
type Edge = Edge<'a>
fn graph_id(&'a self) -> Id<'a>
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Must return a DOT compatible identifier naming the graph.
fn node_id(&'a self, (i, _): &Node<'a>) -> Id<'a>
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Maps n
to a unique identifier with respect to self
. The implementor is responsible for ensuring that the returned name is a valid DOT identifier. Read more
fn node_label(&'a self, (i, n): &Node<'a>) -> LabelText<'a>
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Maps n
to a label that will be used in the rendered output. The label need not be unique, and may be the empty string; the default is just the output from node_id
. Read more
fn edge_label(&self, e: &Edge<'a>) -> LabelText<'a>
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Maps e
to a label that will be used in the rendered output. The label need not be unique, and may be the empty string; the default is in fact the empty string. Read more
fn node_shape(&'a self, _node: &Self::Node) -> Option<LabelText<'a>>
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Maps n
to one of the [graphviz shape
names][1]. If None
is returned, no shape
attribute is specified. Read more
fn node_style(&'a self, _n: &Self::Node) -> Style
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Maps n
to a style that will be used in the rendered output.
fn edge_style(&'a self, _e: &Self::Edge) -> Style
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Maps e
to a style that will be used in the rendered output.
impl<'a, 'ast> GraphWalk<'a> for LabelledCFG<'a, 'ast>
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type Node = Node<'a>
type Edge = Edge<'a>
fn nodes(&'a self) -> Nodes<'a, Node<'a>>
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Returns all the nodes in this graph.
fn edges(&'a self) -> Edges<'a, Edge<'a>>
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Returns all of the edges in this graph.
fn source(&'a self, edge: &Edge<'a>) -> Node<'a>
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The source node for edge
.
fn target(&'a self, edge: &Edge<'a>) -> Node<'a>
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The target node for edge
.